Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Mortal Kombat 2 |
Type: | Improvement |
Genre: | Action > Fighting |
Modifications: | GP |
Creator: | MottZilla |
Date Created: | 03/09/2009 |
Last Modified: | 10/15/2017 |
Parameter | Info |
---|---|
File Name: | MK2_HIDDEN.ZIP |
Downloads: | 2072 |
Requirements: | No-Header (SNES) |
Version: | 1.02a |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Mortal Kombat II - Hidden Character Hack By: MottZilla Version 1.02a March 09, 2009 !!! IMPORTANT !!! Use this patch on the US Version 1.1 ROM with NO header in non-interleaved format. That means if the patch doesn't work for you, use a tool like UCON64 to convert the original ROM to SMC or SWC format, and then remove the header. ... Whats New (v1.02a): * Expands ROM to avoid problems with certain emulators and clarify patching. Whats New (v1.02): * Fixed Bug related to voices that would say Smoke Wins, Jade Wins, etc. Whats New (v1.01): * Fixed CPU Noob Saibot. * Fixed some and hopefully all CPU Jade crashes. * Fixed CPU Smoke's smoke effect. * Added back missing cheat codes. * Added unique sounds to most cheat codes. * Fixed Crash on Hidden Character Endings Introduction: The hidden characters in Mortal Kombat II (Smoke, Noob Saibot, and Jade) always seemed very cool to me. So awhile back I thought I could make a Pro Action Replay cheat code to play as these characters. It was simple enough to make a code to make you be any of the three. Try it out in an unpatched ROM. Use these codes: 7E2EF80E - Player 1 Is Smoke 7E2EF80F - Player 1 Is Noob Saibot 7E2EF810 - Player 1 Is Jade So go give that a try, I'll wait here till you get back... So now you see that while you can force the game to let you be one of these badass characters, doing anything other than pressing Up, Down, High Punch, or block will cause the game to crash. This isn't very fun. So I decided to look into the problem and thus here is this patch. ============================================= Patch Details: This patch does alot of things to allow the game to run with a human controlling any of the hidden characters (Smoke, Noob, Jade) without crashing. Below are some keypoints. * All 3 characters can now move like every normal character without crashes. * All 3 characters have Special moves. * All 3 characters can now perform Finishing Moves and be Finished themselves. * All 3 characters have Fatality moves. * All 3 characters have Friendship and Babality moves. * All 3 characters are no longer stuck in Goro's Lair, the may appear anywhere. * Playing 2 Player Versus with a Hidden Character no longer crashes the game. * Added 'Secret Codes' to play as any Hidden Character for Player 1. Secret Codes: The secret codes are entered on the Character Selection Screen. You must enter a combination of directional pad presses followed by SELECT to enter them. The codes were made the way they are so they are very easy to enter. After hitting SELECT you should press any of these buttons: A,B,X,Y,L,R. If you press another direction on the directional pad after pressing Select and hearing the correct code sound effect, you will change your character back to a regular character. Below are the buttons you should press. Note, You can exchange B for any of the ones I listed above. Play As Smoke - Right, Right, Right, Right, Right, Select, B Play As Noob - Left, Left, Left, Left, Left, Select, B Play As Jade - Down, Down, Down, Down, Down, Select, B ============================================= Final Notes: First thing you should know is there aren't any endings for the new characters. When you beat the game and it should show an ending story, the game will default to Kung Lao's Ending. Next, in Versus Mode any Secret Character will use Kung Lao as their "Battle Portrait" that appears on the screen that says BATTLE # and has each player's character picture. In a later version if I can I will change this so each character has their own unique portrait or they will all get a question mark style portrait like the tournament ladder has.