Parametro | Informazioni |
---|---|
Console: | NES |
Gioco Originale: | Final Fantasy II |
Tipologia: | Improvement |
Genere: | Role Playing |
Modifiche: | Other |
Ideatore: | Lenophis |
Data di creazione: | 12/15/2009 |
Ultima modifica: | 11/05/2015 |
Parametro | Informazioni |
---|---|
Nome file: | DTE fixer upper, part deux.rar |
Downloads: | 1 |
Requisiti: | No Special Requirements |
Versione: | 1.0 |
Valutazione: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Title: Battle DTE fixer upper, part deux Author: Lenophis Version: v1.0 Applies to: Final Fantasy 2 Demiforce translation, all versions Tested on: Final Fantasy 2 Demiforce translation, v1.03 Contents: DTE.ips Anti DTE.ips readme.txt DTE original.txt DTE new.txt ROM addresses: 0C/95E7 - 0C/964E File offsets are 0x315E7 through 0x3164E. Add the 0x10 byte iNES header for both afterwards. Urgency: Medium Depends on if you like DTE or not. If not, then get the hell out! =p -------------------------------------------------------------------------------- Description: If anybody actually did hack this game, then those that hacked the monster names would quickly realize that the DTE does not work. This sounds familiar... -------------------------------------------------------------------------------- What this patch does: Adds DTE ability for monster names in battle, as well as a minor optimization which frees 0x36 bytes in the process. This is something patch authors (awj or Grond) are sure to love. :P Note: The anti patch will remove the patch. Unfortunately, even with DTE ability, you aren't going to get much. The tables themselves aren't really optimized, so you're left with few options. A possible suggestion is to move and expand the DTE table to give yourself more flexibility with the DTE. There's a wad of free space at 0F/F768 (0x3F768), common to all versions of the game, Prototype excluded. -------------------------------------------------------------------------------- Version history: v1.0 - December 15, 2009 Initial release -------------------------------------------------------------------------------- Credits: bbitmaster & Parasyte - Creators of FCEUXD. Neo Demiforce - For giving us a translation to a very underappreciated game.