Scarica GBA Doom Blood Decensoring Patch Rom Hack

GBA Doom Blood Decensoring Patch Gioco
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Parametro Informazioni
Console: GBA
Gioco Originale: Doom
Tipologia: Improvement
Genere: Action > Shooter
Modifiche: G
Ideatore: SVKaiser
Data di creazione: 05/28/2006
Ultima modifica: 04/27/2016
Parametro Informazioni
Nome file: grn2red.zip
Downloads: 175
Requisiti: No Special Requirements
Versione: 1.0
Valutazione:

Descrizione GBA Doom Blood Decensoring Patch

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leggimi GBA Doom Blood Decensoring Patch

========================================================================
       CONSOLE APPLICATION : Grn2Red
========================================================================

Grn2Red is a conversion tool that turns green blood back to red in Doom for the Gameboy Advance.
It also converts some of the censored textures back to its oringinal texture image. (Based on JaguarDoom)

To use just include the gbadoom rom for the input. The output rom will be placed on root or C:\ drive.
Load the modified rom in your favorite emulator and enjoy.

Grn2Red.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

Grn2Red.cpp
    This is the main application source file.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Grn2Red.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////