Baixar a Rom Hack do Castlevania - Balanced Difficulty

Castlevania - Balanced Difficulty Jogo
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Parâmetro Informações
Console: NES
Jogo Original: Castlevania
Tipo: Improvement
Gênero: Action > Platformer
Modificações: L,GP
Criador: Zimgief
Data da Criação: 09/03/2020
Última Modificação: 09/07/2020
Parâmetro Informações
Nome do arquivo: Castlevania - Balanced Difficulty.zip
Downloads: 5
Requisitos: No Special Requirements
Versão: 1.0
Avaliação:

Descrição - Castlevania - Balanced Difficulty

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leia-me - Castlevania - Balanced Difficulty

CASTLEVANIA - BALANCED DIFFICULTY

            By Zimgief


* PRESENTATION *

Castlevania on Nes is notorious for its difficulty, the battle against Death in particular.

In order to rebalance the game, this hack makes the following changes:
- a multiplier is hidden on the way to Death. This was unavailable on the first loop in the unmodified game
- player damage has been reduced by 1, which means that in the last levels, the player can sustain 5 hits before dying instead of 3.
- pork chops now give 8 units of health instead of 6
- one pork chop is hidden before the battle against Dracula.

An alternative patch is provided where the player loses 3 health units by any hit instead of 2, 3 or 4 depending on the level.
Compared to the unmodified game, this means that level 1 and 2 are more difficult, 3 and 4 the same, 5 and 6 less difficult.

Finally, a bonus patch is included, that fixes the hitbox of the spike traps in stage 2.


* HOW TO PLAY *
Apply to a Castlevania (US) (REV A) rom.
- Balanced Difficulty A has progressive player damage
- Balanced Difficulty B has fixed player damage
- Press_Hitbox_Fix is the optional bug fix


* ACKNOWLEDGMENT *
- the level-editor Stake, by Dan
- upsilandre, who fixed the spike traps


* VERSION HISTORY *
1.0 - First public release (03/09/2020)