| Parameter | Info |
|---|---|
| Console: | SNES |
| Original Game: | Final Fantasy III |
| Type: | Bug Fix |
| Genre: | Role Playing |
| Modifications: | GP |
| Creator: | Lenophis |
| Date Created: | 01/19/2010 |
| Last Modified: | 01/29/2016 |
| Parameter | Info |
|---|---|
| File Name: | Fix - Can't Lose for Winning.rar |
| Downloads: | 2 |
| Requirements: | No-Header (SNES) |
| Version: | 1.1 |
| Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Title: Can't Lose for Winning
Author: Lenophis
Version: v1.1
Applies to: FF3us v1.0, FF3us v1.1
Tested on: FF3us v1.0 The location is the same in v1.1, so I can only assume
it works.
Contents: Can't lose for winning - header.ips (bugfix)
Can't lose for winning - no header.ips (bugfix)
Can't win for losing - header.ips (anti-patch)
Can't win for losing - no header.ips (anti-patch)
colliseum.asm
C2 code.txt
readme.txt - this thing you are reading.
ROM addresses: C2/0016 - C2/0018
C2/499E - C2/49C3
C2/66CB - C2/66FE
Urgency: Varies, it depends on the item, really.
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Description:
When fighting a battle in the colliseum, your fee would be taken after the
battle is finished. From ZED's glitches and bugs guide:
Colosseum steals an item from your 99 stack if you win the same item you bet -
As the title says, get 99 of an item that you get back upon winning the fight
at the Colosseum, and proceed to bet it. Win or lose, you'll have 98 when the
fight ends (unless you get sneezed, run, etc.). It only happens in that
specific situation though. The easiest items to test this with are Fire
Knuckles, Tao Robes, and Trumps since you can buy those.
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What this patch does:
Instead of taking your fee after the battle, it takes it at the start of battle,
so if you were to win one back, you'll have a max of 99, and not 98.
The anti patches effectively remove this patch.
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Reasoning for this specific approach: (New section!)
At the Colliseum, Ultros mentions that betting a crappier item will cause Chupon
to just take it from you. In FF6A, however, Ultros mentions not to bet "cheap
crap, or Mr. Typhon'll hafta come 'n teach ya a lesson!" which isn't indicative
of how the game's behavior should be.
That said, it seems like this was the most logical approach to take. However,
that isn't to say there won't be a change to the patch.
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Patch versions:
v1.1 - January 19, 2010. Patch conflicted with Drakkhen's Ignore Charm patch.
Moved code, and slightly optimized it as well.
v1.0b - May 13, 2008
Updates readme with more information, no changes made to patch.
Added C2 code to possibly better explain the changes made.
v1.0 - May 10, 2008
Initial patch
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Credits:
Terii Senshi & assassin - They wrote the C2 bank disassembly. Needless to say
this patch wouldn't exist without it. :)