Download Invisible Zombie ROM Hack

Invisible Zombie Game
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Parameter Info
Console: SNES
Original Game: Final Fantasy III
Type: Improvement
Genre: Role Playing
Modifications: GP
Creator: Leet Sketcher
Date Created: 06/13/2015
Last Modified: 04/23/2016
Parameter Info
File Name: Invisible_Zombie.zip
Downloads: 3
Requirements: Header (SNES)
Version: 1.0
Rating:

Invisible ZombieDescription

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Invisible ZombieRead Me

Final Fantasy 3 (US/SNES)
Invisible Zombie tweak patch

CONTENTS:
FF3-InvisibleZombie-H.ips: The fix patch for a headered ROM file. Apply to add the Invisible Zombie tweak.
FF3-InvisibleZombie-HR.ips: The reverse patch for a headered ROM file. Apply to revert all changes made by the previous patch.
FF3-InvisibleZombie-N.ips: The fix patch for a non-headered ROM file. Apply to add the Invisible Zombie tweak.
FF3-InvisibleZombie-NR.ips: The reverse patch for a non-headered ROM file. Apply to revert all changes made by the previous patch.
readme.txt: This file.
Invisible Zombie.rtf: An index of the code changes.

ALL PATCHES WORK ON VERSION 1.0 OR 1.1.

URGENCY:
Low. In fact, shortly after release, this patch was downgraded to a tweak rather than a bug fix.

PURPOSE:
There are a few ways, although rather rare, for an enemy to become Zombified. They include Rippler (which exchanges Zombie status), Sketch (which may copy a Zombification ability) and Control (which may be used to activate such an ability). If an enemy is Zombified, they will of course be treated as "dead" for the purposes of the battle ending, and will disappear...but will still be able to attack you. This patch remedies this illogical behaviour.

VERSION HISTORY:
v1.0 (June 13, 2015): Initial release.