Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Final Fantasy III |
Type: | Bug Fix |
Genre: | Role Playing |
Modifications: | GP |
Creator: | Leet Sketcher |
Date Created: | 01/29/2018 |
Last Modified: | 01/30/2018 |
Parameter | Info |
---|---|
File Name: | Item_Magic_Counter.zip |
Downloads: | 4 |
Requirements: | Header (SNES) |
Version: | 1.2 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA) Item/Magic Counter Bug fix patch CONTENTS: FF3-ItemMagicCounter-H.ips: The fix patch for a headered SNES ROM file. Apply to fix the Item/Magic Counter Bug. FF3-ItemMagicCounter-HD.ips: The fix patch for a headered SNES ROM file with "Dead Hare" applied. Apply to fix the Item/Magic Counter Bug. FF3-ItemMagicCounter-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by patch H. FF3-ItemMagicCounter-HDR.ips: The reverse patch for a headered SNES ROM file with "Dead Hare" applied. Apply to reverse all changes made by patch HD. FF3-ItemMagicCounter-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix the Item/Magic Counter Bug. FF3-ItemMagicCounter-ND.ips: The fix patch for a non-headered SNES ROM file with "Dead Hare" applied. Apply to fix the Item/Magic Counter Bug. FF3-ItemMagicCounter-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by patch N. FF3-ItemMagicCounter-NDR.ips: The reverse patch for a non-headered SNES ROM file with "Dead Hare" applied. Apply to reverse all changes made by patch ND. FF6-ItemMagicCounter-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Item/Magic Counter Bug. FF6-ItemMagicCounter-HD.ips: The fix patch for a headered SFC ROM file with "Dead Hare" applied. Apply to fix the Item/Magic Counter Bug. FF6-ItemMagicCounter-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by patch H. FF6-ItemMagicCounter-HDR.ips: The reverse patch for a headered SFC ROM file with "Dead Hare" applied. Apply to reverse all changes made by patch HD. FF6-ItemMagicCounter-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Item/Magic Counter Bug. FF6-ItemMagicCounter-ND.ips: The fix patch for a non-headered SFC ROM file with "Dead Hare" applied. Apply to fix the Item/Magic Counter Bug. FF6-ItemMagicCounter-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by patch N. FF6-ItemMagicCounter-NDR.ips: The reverse patch for a non-headered SFC ROM file with "Dead Hare" applied. Apply to reverse all changes made by patch ND. FF6A-ItemMagicCounter-JU.ips: The fix patch for a US or Japanese GBA ROM file. Apply to fix the Item/Magic Counter Bug. FF6A-ItemMagicCounter-JUR.ips: The reverse patch for a US or Japanese GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-ItemMagicCounter-E.ips: The fix patch for a European GBA ROM file. Apply to fix the Item/Magic Counter Bug. FF6A-ItemMagicCounter-ER.ips: The reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch. readme.txt: This file. Item Magic Counter.rtf: A text format index of the code changes. PATCH INFORMATION: SNES patches work on version 1.0 or 1.1. SFC patches work with RPGOne's translation version 1.2. AFFECTED AREAS: SNES: C2/1B9A-C2/1BB6, C2/1BDB, C2/1C1A-C2/1C54, C2/1D57-C2/1D5B, C2/1D67, C2/1D89, C2/1DA3 SFC: C2/1B95-C2/1BB1, C2/1BD6, C2/1C15-C2/1C4F, C2/1D52-C2/1D56, C2/1D62, C2/1D84, C2/1D9E GBA US/JP: 080800AE-080800CB GBA EU: 080807F2-0808080F URGENCY: Medium to high. Not extreme because it only occurs in a couple of places, but still worth fixing. PURPOSE: There are a few cases where an enemy script that is supposed to counter only a certain type of attack will instead counter anything. For example, a living SrBehemoth counters Flare or Pearl used against it with Meteo, but will then counter any attack against it with Meteo until another spell is used. There is a similar situation with Flame Eater: after Demi or Quartr is cast on it, it will counter anything with Quartr or Flare. This patch fixes these few cases; there is already an existing patch that fixes others. VERSION HISTORY: v1.2 (January 29, 2018): Added GBA patches. v1.1 (February 6, 2017): Updated "Dead Hare". v1.0 (October 9, 2015): Initial release.